<?xml version="1.0"?>
<MapCell name="losAlbatrosA3">
	<Time>5</Time> 
	<Energy>100</Energy>
	<AvatarPlacement>
		<AvatarStartPosX>360</AvatarStartPosX>
		<AvatarStartPosY>360</AvatarStartPosY>
		<AvatarState>IdleUp</AvatarState>
	</AvatarPlacement>
	<HasAnyTrackableBombs>false</HasAnyTrackableBombs>
	<Portals>
		<Portal>
			<ID>P1</ID>
			<X>330</X>
			<Y>420</Y>
			<NextCell>losAlbatrosA2</NextCell>
			<IsEnd>false</IsEnd>
			<AvatarPosX>690</AvatarPosX>
			<AvatarPosY>60</AvatarPosY>
		</Portal>
		<Portal>
			<ID>P2</ID>
			<X>120</X>
			<Y>0</Y>
			<NextCell>losAlbatrosA2</NextCell>
			<IsEnd>true</IsEnd>
			<AvatarPosX>570</AvatarPosX>
			<AvatarPosY>60</AvatarPosY>
		</Portal>
	</Portals>
	<Textures>
		<TextureToDraw>
			<texture>grass3</texture>
			<locX>0</locX>
			<locY>0</locY> 
			<width>max</width>
			<height>max</height>
		</TextureToDraw>
	</Textures>
	<Obstacles>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>0</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>60</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>210</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>270</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>330</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>390</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>450</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>510</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>570</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>630</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>690</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>750</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>780</PosX>
			<PosY>60</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>780</PosX>
			<PosY>120</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>750</PosX>
			<PosY>180</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>750</PosX>
			<PosY>240</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>0</PosX>
			<PosY>120</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>0</PosX>
			<PosY>240</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>Trees330x120</Name>
			<PosX>-30</PosX>
			<PosY>360</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>Trees330x120</Name>
			<PosX>420</PosX>
			<PosY>360</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>Trees330x120</Name>
			<PosX>780</PosX>
			<PosY>420</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>270</PosX>
			<PosY>240</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>420</PosX>
			<PosY>240</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
	</Obstacles>
	<Items>
		<ItemToDraw>
			<ID>15Lives</ID>
			<X>120</X>
			<Y>300</Y>
			<Count>15</Count>
		</ItemToDraw>
		<ItemToDraw>
			<ID>Battery10</ID>
			<X>630</X>
			<Y>180</Y>
			<Count>10</Count>
		</ItemToDraw>
		<ItemToDraw>
			<ID>10Energy</ID>
			<X>60</X>
			<Y>120</Y>
			<Count>10</Count>
		</ItemToDraw>
		<ItemToDraw>
			<ID>10Energy</ID>
			<X>600</X>
			<Y>180</Y>
			<Count>10</Count>
		</ItemToDraw>
	</Items>
	<Bombs>
		<BombToDraw>
			<ID>TimeBombEasy</ID>
			<Trackable>false</Trackable>
			<BombPositions>	
				<BombPosition>
					<ID>0</ID>
					<X>750</X>
					<Y>60</Y>
				</BombPosition>
			</BombPositions>
			<IsHidden>false</IsHidden>
			<MustBeVisibleToDefuse>true</MustBeVisibleToDefuse>
		</BombToDraw>
	</Bombs>
	<MovePatterns>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>1</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>false</IsMoving>
			<StartX>360</StartX>
			<StartY>120</StartY> 
			<EndX>360</EndX>
			<EndY>120</EndY>
			<Direction>Down</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Down</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>18</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>23</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>13</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
	</MovePatterns>
</MapCell>